IoT::MQTT

class MQTTClientSkeleton

Library: IoT/MQTT
Package: Generated
Header: IoT/MQTT/MQTTClientSkeleton.h

Description

The interface for MQTT clients.

Implementations are expected to receive their client ID and server URI via an implementation defined configuration mechanism. Once configured, a MQTTClient always uses the same client ID and connects to the same server. A MQTT client should automatically attempt to reconnect if the connection to the server is lost.

Inheritance

Direct Base Classes: Poco::RemotingNG::Skeleton

All Base Classes: Poco::RefCountedObject, Poco::RemotingNG::AttributedObject, Poco::RemotingNG::Skeleton

Member Summary

Member Functions: remoting__typeId

Inherited Functions: addMethodHandler, clearAttributes, countAttributes, duplicate, enumerateAttributes, getAttribute, hasAttribute, invoke, operator =, referenceCount, release, removeAttribute, setAttribute

Constructors

MQTTClientSkeleton

MQTTClientSkeleton();

Creates a MQTTClientSkeleton.

Destructor

~MQTTClientSkeleton virtual

virtual ~MQTTClientSkeleton();

Destroys a MQTTClientSkeleton.

Member Functions

remoting__typeId virtual inline

virtual const Poco::RemotingNG::Identifiable::TypeId & remoting__typeId() const;

Variables

DEFAULT_NS static

static const std::string DEFAULT_NS;

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